Fuel for your hellish 3D creations !

Latest stable release : Leo

- Editor / Software -

Dead Deer Windows Install ((32bits/64bits) DirectX 9,10,11)[Download]

Dead Deer Mac OSX DMG Image (32bits OSX10.6 minimum) (64bits OSX10.8 minimum)[Download]

Dead Deer Ubuntu/Linux (64bits)[Download]

Dead Deer Android (32bits(API 15)/64bits(API 21))[Download]

- .NED Player -

Examples of games/works with Dead Deer

NED Player (Example WIN32 Fullscreen)[Download]

NED Player (MacOSX 10.6 minimum)[Download]

NED Player (Linux/Ubuntu (needs wxWidgets/Gtk3 and OpenAL))[Download]

NED Player (Android 4.0.3 minimum (OpenGL ES 2.0))[Download]

NED Player (iOS 7.1 minimum (OpenGL ES 2.0))[Download]

NED Player (Windows Phone 8.1+)[Download]

NED Player (Android BUILD for Generate)[Download]

- .NED Virtual Reality -

NED Player VR (OpenVR/SteamVR)[Download]

NED Player Google VR (Android 5.0 minimum (OpenGL ES 3.0))[Download]

- Relative -


Bug/wishes report

- YouTube -

Fire Simulation

SkullTown FPS Game

Explode Scene Physics

- YouTube : Tutorials -

Tutorial 1 : Textures and Dynamic Light

Tutorial 2 : Exploding Cube and Script Animation

Tutorial 3 : Example of Physic Simulation

Tutorial 4 : Quick FPS Level

- Miscellaneous -

Cross Platform Demo "So Called Time As a Space" (WINDOWS/MacOS/LINUX)

Cross Platform Demo "Ganjiss" (WINDOWS/MacOS/LINUX)

Cross Platform FPS Demo "SkullTown Adventures" (WINDOWS/MacOS/LINUX)

Cross Platform Action Heroic Fantasy Game Demo "Succub'Forest" (WINDOWS/MacOS/LINUX)

SourceForge Source Code (VS2013 Community/XCode 6+/Android Studio)

Visual Studio 2012 Redistribuable Package

DirectX June 2010 Redistribuable Package

Java JDK (needed for Android .APK compilation)