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tutorial17


This tutorial shows an example of animation.

Create a cube.

Open animation panel (on the right).

Options to edit each keyframme from settings are accessibles.


Define total number of frames.

Define start values that are default position values.

This is usefull to the edition settings.


Reset the animation.

1- Interpolations

2-Start positions and reset

3-Storing

4-Separate animation,of camera

5-Start of animation


Play with "Key" and "Prev" parameters to define animation keys.

Use "store" functionnality to save key of animation relative to an object.

Use interpolation options for interval animations.